Unity 5 – Singleton

Unity 5 – Singleton

 

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A short tutorial on a simple implementation of a Singleton pattern or Static classes in Unity. Aimed at intermediate Unity users.
A singleton is a commonly used design pattern that allows for only one instance of a particular class to be instantiated at a time.
Singletons help us centralize and de-clutter our Unity classes. Making commonly used functions easily accessible from anywhere
in our games project.

 

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